Asset Creation (Ceiling Lights + Candlestick Holder)
Now that I have assets that could fill the space, I need an object that will light up the environment and first on that list would be a ceiling light that will hang from above. Looking at the moodboard, it looks like medieval times used candles/torches as the main light source. So I decided to create a circular-shaped ceiling light that will consist of wood, iron, and candles.
Some challenges that I came to encounter were how I could create them symmetrically and having them placed in precise values rather than "estimating" their positions and sizes by doing it freehand. By utilizing the modifiers such as the mirror, array polar, and linking each different object to achieve this well-balanced asset.
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Time Capsule
A walking exploration game in different time periods.
Status | Prototype |
Author | Roann Cordova |
Tags | contemporary, Exploration, Futuristic, Medieval, Singleplayer, Walking simulator |
More posts
- Asset Creation (Magic Mirror)Apr 05, 2024
- Asset Creation (Chest)Apr 05, 2024
- Asset Creation (Wall Torch)Apr 05, 2024
- Asset Creation (Potions)Apr 05, 2024
- Asset Creation (Cauldron)Apr 05, 2024
- Asset Creation (Table) - Present / FutureMar 26, 2024
- Game Engine Implementation (Environment Setting)Mar 26, 2024
- Asset Creation (Windows + Wall)Mar 26, 2024
- Asset Creation (Bookshelf + Books)Mar 25, 2024
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