Asset Creation (Bookshelf + Books)
Time Capsule » Devlog
Another important asset that was relevant in its time was books, and that is where I knew I should add bookshelves to my environment. After creating the asset, the only challenge I came to encounter was how would I make the object relative to the other furniture and still maintain the low poly texture. I remember that flourish could also be added but I try to be careful not to add it too much to an extent where it would distract the whole design from the intended functionality.
Get Time Capsule
Time Capsule
A walking exploration game in different time periods.
Status | Prototype |
Author | Roann Cordova |
Tags | contemporary, Exploration, Futuristic, Medieval, Singleplayer, Walking simulator |
More posts
- Asset Creation (Magic Mirror)Apr 05, 2024
- Asset Creation (Chest)Apr 05, 2024
- Asset Creation (Wall Torch)Apr 05, 2024
- Asset Creation (Potions)Apr 05, 2024
- Asset Creation (Cauldron)Apr 05, 2024
- Asset Creation (Table) - Present / FutureMar 26, 2024
- Game Engine Implementation (Environment Setting)Mar 26, 2024
- Asset Creation (Windows + Wall)Mar 26, 2024
- Asset Creation (Ceiling Lights + Candlestick Holder)Mar 25, 2024
Leave a comment
Log in with itch.io to leave a comment.