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Devlog
Asset Creation (Magic Mirror)
April 05, 2024
by
Roann Cordova
For all of the periods, I want to include a portal that transfers the players to different eras. For this specific time period, I chose to do a magic mirror that is big enough to capture the player's...
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Asset Creation (Chest)
April 05, 2024
by
Roann Cordova
One of the most iconic object that I almost forgot to include in this time period is the classic chest. I started the model by making rectangle shape and extruded the top face and carefully making a "...
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Asset Creation (Wall Torch)
April 05, 2024
by
Roann Cordova
One thing that occurred to me when playtesting the game is that the settings lacks lighting and I may have resulted in putting a lot of candles around the environment and I thought to myself that the...
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Asset Creation (Potions)
April 05, 2024
by
Roann Cordova
Another asset that I added is the simple potion. There are two versions of potions that I did (round and square) and both of them have been applied with colliders and rigid bodies to fall into the cat...
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Asset Creation (Cauldron)
April 05, 2024
by
Roann Cordova
Now that I have the opportunity to have more creativity input in one setting by not having to worry about creating counterparts for each different era, I decided to go in a direction where the players...
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Asset Creation (Table) - Present / Future
March 26, 2024
by
Roann Cordova
After getting to the point that I am nearly done with the "past" era, I have created both tables for "present" and "future" as well, but this is the moment I realized that creating another more asset...
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Game Engine Implementation (Environment Setting)
March 26, 2024
by
Roann Cordova
Now that most of the assets in the "past" have been made, the next thing I needed to do was import all of them into the Game Engine (Unity). Once they are imported, the materials assigned to them are...
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Asset Creation (Windows + Wall)
March 26, 2024
by
Roann Cordova
Now that I have furniture, I will be needing walls and windows that will set the boundaries of the play area. I have a choice if I should go in a direction where I keep it simple, but I decided to aim...
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Asset Creation (Bookshelf + Books)
March 25, 2024
by
Roann Cordova
Another important asset that was relevant in its time was books, and that is where I knew I should add bookshelves to my environment. After creating the asset, the only challenge I came to encounter w...
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Asset Creation (Ceiling Lights + Candlestick Holder)
March 25, 2024
by
Roann Cordova
Now that I have assets that could fill the space, I need an object that will light up the environment and first on that list would be a ceiling light that will hang from above. Looking at the moodboar...
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Asset Creation (Bed)
March 25, 2024
by
Roann Cordova
While looking at the inspiration that I see in my moldboard, I noticed that details are added for the sake of stating the luxury and their status in their social position. So I decided to be consisten...
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Asset Creation (Chair)
March 25, 2024
by
Roann Cordova
Moving on from tables, I went on to model a chair for the "past" era. In this direction, I want to implement details like the flourish on top of each type of furniture. This will create a theme and un...
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Asset Creation - 2
March 25, 2024
by
Roann Cordova
Once I had the small and big table of the initial design I did for the "past" assets, I decided to make another variation of a table and followed the same theme for it to sit well with the other desig...
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Asset Creation (Table) - 1
March 25, 2024
by
Roann Cordova
I started the project by having a moodboard that will influence the art direction I want to go. To start, I made a simple table from a sketch and transferred this to Blender. However, this creates man...
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