Asset Creation (Table) - Present / Future
Time Capsule » Devlog
After getting to the point that I am nearly done with the "past" era, I have created both tables for "present" and "future" as well, but this is the moment I realized that creating another more asset for the other two time period will consume the time I have left for the project. So I decided to cut down the scope and focus only on one specific era (medieval) and polish what I have and make it interactable for the players.
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Time Capsule
A walking exploration game in different time periods.
Status | Prototype |
Author | Roann Cordova |
Tags | contemporary, Exploration, Futuristic, Medieval, Singleplayer, Walking simulator |
More posts
- Asset Creation (Magic Mirror)Apr 05, 2024
- Asset Creation (Chest)Apr 05, 2024
- Asset Creation (Wall Torch)Apr 05, 2024
- Asset Creation (Potions)Apr 05, 2024
- Asset Creation (Cauldron)Apr 05, 2024
- Game Engine Implementation (Environment Setting)Mar 26, 2024
- Asset Creation (Windows + Wall)Mar 26, 2024
- Asset Creation (Bookshelf + Books)Mar 25, 2024
- Asset Creation (Ceiling Lights + Candlestick Holder)Mar 25, 2024
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