Asset Creation (Table) - 1
Time Capsule » Devlog
I started the project by having a moodboard that will influence the art direction I want to go. To start, I made a simple table from a sketch and transferred this to Blender. However, this creates many complications since it has complicated shapes and does not represent the proper era/period that I want for the project. I scrapped the initial idea and went for a complete different direction.
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Time Capsule
A walking exploration game in different time periods.
Status | Prototype |
Author | Roann Cordova |
Tags | contemporary, Exploration, Futuristic, Medieval, Singleplayer, Walking simulator |
More posts
- Asset Creation (Magic Mirror)Apr 05, 2024
- Asset Creation (Chest)Apr 05, 2024
- Asset Creation (Wall Torch)Apr 05, 2024
- Asset Creation (Potions)Apr 05, 2024
- Asset Creation (Cauldron)Apr 05, 2024
- Asset Creation (Table) - Present / FutureMar 26, 2024
- Game Engine Implementation (Environment Setting)Mar 26, 2024
- Asset Creation (Windows + Wall)Mar 26, 2024
- Asset Creation (Bookshelf + Books)Mar 25, 2024
- Asset Creation (Ceiling Lights + Candlestick Holder)Mar 25, 2024
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