Asset Creation - 2
Time Capsule » Devlog
Once I had the small and big table of the initial design I did for the "past" assets, I decided to make another variation of a table and followed the same theme for it to sit well with the other design within the environment. There are a lot of challenges within this table particularly because the shape of the object is not rectangular and working with the faces and maintaining the quads of the topology consistently is a challenge. There are accents and details added to the table to add flourish to its design.
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Time Capsule
A walking exploration game in different time periods.
Status | Prototype |
Author | Roann Cordova |
Tags | contemporary, Exploration, Futuristic, Medieval, Singleplayer, Walking simulator |
More posts
- Asset Creation (Magic Mirror)Apr 05, 2024
- Asset Creation (Chest)Apr 05, 2024
- Asset Creation (Wall Torch)Apr 05, 2024
- Asset Creation (Potions)Apr 05, 2024
- Asset Creation (Cauldron)Apr 05, 2024
- Asset Creation (Table) - Present / FutureMar 26, 2024
- Game Engine Implementation (Environment Setting)Mar 26, 2024
- Asset Creation (Windows + Wall)Mar 26, 2024
- Asset Creation (Bookshelf + Books)Mar 25, 2024
- Asset Creation (Ceiling Lights + Candlestick Holder)Mar 25, 2024
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